Skills in TribeNet

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    • #1949
      ravenzachary
      Participant

      I thought it would be useful to post the skills list in TribeNet for some inspiration. There are quite a large number of skills, and this is one of the strong aspects of this game. In addition, if you obtain level 10 in any skill, you can then do further research with that skill into special areas. You can pitch the GM on new ideas, and if he accepts, they get added to the nearly 200-page Research doc by skill type. For instance, Mining currently has seven research topics you can pursue once you reach Mining 10, or you can pitch the GM on a new mining research topic and work towards that. Anything you pitch that is accepted gets added to the research document and any player can research it.

      Skills work on a simple % system, where level 1 training is 90% likely to succeed on any given turn up to level 10 at a 10% chance.

      Administration
      Alchemy
      Apiarism
      Apothecary
      Archaeology
      Archery
      Armour
      Art
      Astronomy
      Baking
      Bonework
      Boning
      BrickMaking
      Captaincy
      Combat
      Cooking
      Courier
      Curing
      Dance
      Diplomacy
      Distilling
      Dressing
      Economics
      Engineering
      Excavation
      Farming
      FireControl
      Fishing
      Fletching
      Forestry
      Furrier
      Garrison
      Glasswork
      Gutting
      Healing
      HeavyWeapons
      Herding
      Horsemanship
      Hunting
      Intelligence
      Jewellery
      Leadership
      Leatherwork
      Literacy
      MaintainBoats
      Mariner
      Metalwork
      Milling
      Mining
      Mobilisation
      Music
      Navigation
      Politics
      Pottery
      Quarrying
      Refining
      Research
      Rowing
      Sailing
      Salting
      Sanitation
      Scouting
      Seamanship
      Security
      Seeking
      Sewing
      Shipbuilding
      Shipwright
      SiegeEquipment
      Skinning
      Slavery
      Spying
      Stonework
      Supervision
      Tactics
      Tanning
      Torture
      Triball
      Understanding
      Waxwork
      Weapons
      Weaving
      Woodwork

    • #1969
      Mutantguitar
      Participant

      Many of the listed skills seem to be very in game useful, and worth perusing. I have not the creative instinct to see what use some, like gutting or herding foe example, would provide a leader or city.

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