DreamWeaver

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Viewing 15 posts - 1 through 15 (of 118 total)
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  • in reply to: Player Contact Information #4773
    DreamWeaver
    Participant

    Welcome Ram to the newest version of the Midgard game, BUT this is NOT the old Midgard game. Many factions are in the process of being Dropped or Changed. I can tell you from what I have heard, The Imperial Kingdom exists. The Cymru Kingdom exists. The Boda exist but are planned on be altered slightly. The Seeker Faith very much exists. Now There are a number of proposed Sub-Factions also being designed like the Brotherhood, and the Buccaneers. The rest of the factions are either changing or on the chopping block. This is really the Knightguild game system model, and many former factions just don’t cut it. I believe this will be made crystal clear in the 3rd Beta Test turn, as Jon is currently focusing Front Page Actions for Beta Turn 2.

    in reply to: Rule book – Revisions #4772
    DreamWeaver
    Participant

    You can only be a senior within one faction. Now you could be a member lets say of the Boda, and also declare that you follow the Seeker Faith. Or you could be a declared Cymru player member, and declare to follow the Seeker fath. Or you could be a declared Seeker religious member, and clare to support the Cymru kingdom.

    in reply to: Skills – Description #4771
    DreamWeaver
    Participant

    There is a PRE – Preach Skill and yes it still very much exists within the game

    in reply to: Kingdoms: Camden and Raondra ? #3934
    DreamWeaver
    Participant

    Hi Nigel,

    OK I will say lets wait and see what is discovered In Game once the game actually starts. I don’t think you will discover much during Beta test, but I think most of it will start once the game actually starts to play. Who knows maybe their both cannibals and they will eat everyone.

    in reply to: Kingdoms: Camden and Raondra ? #3708
    DreamWeaver
    Participant

    Nigel, now I corrected my comments a few post later to state that the Imperial holdings are in Northern Midgard only. These other two Kingdoms are in Southern Midgard, and nothing at game start is known about them. Basically players will need to In Game investigate these two NPC Kingdoms.

    Also remember that the Imperial Kingdom Invaded Midgard and took down the Old Kingdom, that was there. The only remaining families are the Boda, Getham, and Roder. You also had the Banner, Gift, and Ring religions up there as well. So those three families are going to want to reclaim their former Kingdom and drive the invaders from their lands.

    Now I it doesn’t take a genius to think that these other two Kingdoms in Southern Midgard are most likely not going to be too in love with the Imperials or trust them either. Honestly I am not sure, but look at it from their perspective. They would most likely see the Imperials as invaders that destroyed the larger Old Kingdom, and they are now trying to crush the three remaining families, subdue the local religions, and they want to increase their holdings. How do you think they are going to be viewing the Imperials…I will let you think about it.

    in reply to: The Factions of Kalmar #3059
    DreamWeaver
    Participant

    Also everything listed is “Core“, there is NOTHING non-Rules @Daniel. Everything listed is directly from the Rulebook 100% as is written within the rulebook v3. There is no false information, everything is live and real. Also this is all verified as In-Game information.

    in reply to: The Factions of Kalmar #3057
    DreamWeaver
    Participant

    All factions have (8) skills now, we Cymru / Seekers settled on what skills we have for our two factions. A 8th was added to each of the other factions, but the seniors when those other factions get seniors can make their own choices of what skills they truly want.

    What was proposed was:
    Imperial: +GRD – Guarding
    Cymru: swap ENT for STW – Streetwise, add +GRD – Guarding
    Boda: +JOU – Jousting
    Getham: +GRD – Guarding
    Roder: +JOU – jousting
    Sea Wolves / The Brotherhood: +CAR – Cartogrophy or +PCB – Personal Combat
    Banner: +GRD – Guarding
    Gift: +ARH – Architecture
    Ring: +MYS – Mysticism
    Seekers: +ARC – Archeology
    Cult: +STE – Stealth

    These are what was proposed to be added to existing list of skills. As stated the seniors can alter this skill list for their faction once they get set up. The Cymru and Seekers have already gone through this.

    in reply to: Roll Call – list of names to establish who is present. #3024
    DreamWeaver
    Participant

    Welcome Stuart to the game, we all look forward to gaming together!

    in reply to: Roll Call – list of names to establish who is present. #3022
    DreamWeaver
    Participant

    Welcome Nick to the Beta Test of Midgard. I know you will have a great time, if you have any questions at all please feel free to ask here on the forum or you can email me (Penn) and I will be happy to answer anything for you.
    pennshome723@yahoo.com

    in reply to: The Factions of Kalmar #2024
    DreamWeaver
    Participant

    Please have a look at our two factions on website pages:
    – Cymru Kingdom
    – Seekers of Knowledge (Religion)
    We have Public pages for everyone, and Members Only section for factional members for more secure game data / information. You can also easily see the seniorship of both factions, and can easily email any of the faction’s seniors.

    NOTE: With the game soon to open and live, factional websites will develop. Jon says he will create a new tab for these to be listed on.

    DreamWeaver
    Participant

    Welcome F. to the game, please look at the Rulebook in the Downloads tab above Version 8.3. If need be contact me at pennshome723@yahoo.com if need be and I can send you a copy if you need it. Look at the Factions section as well too.

    Take care, Penn

    in reply to: Status 2020-05-23 #2010
    DreamWeaver
    Participant

    What ever it takes Jon, it is perfectly fine. Anything in life that is worth while, is something that doesn’t come easy but rather takes time. So take the time to get settled in your new home and when you are ready to start again is perfectly fine for me. I have waited now some 20+ years, I can wait a couple more weeks!

    Penn

    DreamWeaver
    Participant

    Hi there Jorge, can we have a contact email for your please? If you could please email me please.

    pennshome723@yahoo.com

    in reply to: MV/SOA #1979
    DreamWeaver
    Participant

    I would have both MERCs retain the ability to train any clan’s troops still, and I like the idea about the negative to having to many of either office within a city too. I would think their skill sets should be slightly different as well to fit their factional characters. Both have their Pros and Cons, and I would think they would want to spread across the world and be in every city regardless which Kingdom. The two Merc factions would have a strong rivalry with one another, and yes they would fight against each other. I also agree that they shouldn’t have declared cities, or if they do end with one they sell it off to another faction for a real nice price.

    MV – Nobel Merc’s with Honor
    CMD, STR, SGE, TAC, SGW, PCB, GRD – Guarding

    SOA – Dirty Deeds done dirt cheap
    CMD, STR, SGE, TAC, SGW, STW, TRK

    in reply to: Roll Call – list of names to establish who is present. #1948
    DreamWeaver
    Participant

    Hello Raven, and welcome to Midgard game. I know you will have an exciting time.

    Penn

Viewing 15 posts - 1 through 15 (of 118 total)